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OpenAL for starters - Chapter 1 - by Delax
Hi again. This time I'll write something about "OpenAL", the Open Audio Lib. General information as well as the official documentation and the sdk can be obtained at www.openal.org.
OpenAL is a bit like OpenGL, only that it's for sound. It is platform independant and gives the user control over the sound device, even 3D sound. You can play sound files or create own sounds ans manipulate them.
In this tutorial, I'll use the precompiled DLL from the OpenAL homepage and the translated headers for FPC from Ulf Ochsenfahrt. Also, you'll need the Free Pascal Compiler. Everything can be obtained from the Freepascal Homepage (compiler and contributed units). You can also download the headers and DLL in one ZIP file from www.friends-of-fpc.org (souce/ units).
I'll start off with showing simple DOS examples and then quickly jump to Windows and show interactive stuff. And now: get going ;)
Delax/ Sundancer Inc.
[delax@sundancerinc.de]
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